You can now see other players skins in the film viewer. Hits on drones were not displaying correctly. Gunners can now have their head movement restrictions customized per position.įixed a bug that caused train guns to remain at the depot and keep firing.įixed a bug in the beach tile that caused LVTs to sometimes get stuck.įixed a mission bug that kept you from rejoining missions if you logged out and came back.įixed a bug that would reset your gamma setting after minimizing the application.įixed a bug sometimes prevented saved missions from being accepted online. Updated and added new ordance shapes for various bombs and rockets.įixed a damage artifact in the B5N landing gear.įixed a bug where vehicles could get stuck between a small house and a tree. M3’s machine gun no longer disappears when you zoom in all the way. Plane performance charts in the hangar now display the weight the performance is valid at. Tracers no longer disappear when firing all guns from a formation.Ĭannon hits were not displaying holes on the F4Us.Ĭhanged the lighting property of instrument lights in the cockpit so they don’t cast a glow over the plane.Īdjusted pintle guns on the Firefly, Panzer, and Tiger. Removed phantom artifacts from wing of Spit 14.įixed a shading issue on the 109’s clock gauge face.įixed a bug that let people drive into the ground underneath bridges.ġ09’s rudder and aileron trim gauges were reversed. Removed phantom artifacts from wings of B-26. Me262 engines no longer continue to smoke after wings destroyed.ġ09 Gondolas disappear correctly when wing is destroyed.ġ09G-6 tailwheel now functions correctly. Made some changes to damage mapping on the Mosquito. Made some weight balance and flight handling changes to the Mosquito. P-38G empty weight was ~600 lbs too light.ġ90F rockets no longer remain when wing is damaged. Vehicle bases now have proper dirt properties for their ground.įixed some assorted graphic errors in vegetation and trees.Ĭorrected small texture glitch on B-17 default skin. Vehicles can now successfully end sorties on the roads of their town. A big thanks goes out to Citabria/Fester for the excellent skins he provided for these planes. Here they are in the form of the B-25C/D and the B-25H. The B-25 was voted by subscribers to be the next plane added to Aces High. World War II Online: Battleground Europe (pc) Aces High II 2.11 –muutoslista Virtuaalilentäjät rakensivat purjelentosimulaattorin Ilmailumuseolle Pelaajien palaute on ollut kriitikkojenkin suusta positiivista. Täyden muutoslistan löydät uutisen puolivälin paikkeilta. Eikä varsinaisia kentällä olevia pelaajiakaan ole unohdettu – näille on tullut nyt kivaa herkkua kranaatinheitinten muodossa. Huolto, täydennysjärjestelmä ja prikaatien/divisioonien käyttö on muutenkin muuttunut reippasti. Näin ollen pelissä olevilla komentajilla on entistäkin enemmän puntaroitavaa, kun taistelussa olevien yksiköiden tilannetta mietitään. Täysi muutoslista löytyy alapuolelta.Įntäs World War II Onlinen puolella? Pelin divisioonajärjestelmä on kehittynyt ja yksikköjen kalustolistat on nyt muun muassa sidottu yksikköön itseensä, ei sen lähimpään kaupunkiin. Lisäksi peliin ja koneisiin on tehty koko kasa bugikorjauksia ja filmitallenninta on viritelty. Hupaisin näistä on ehdottomasti B-25H, joka on varustettu kunnon pyssyillä – rynnäkkövarustukseen kun kuuluu sekä kahdeksan nokkaan asennettua kiinteää raskasta konekivääriä ja 75 millimetrin haupitsi. Molempiin peleihin on julkaistu päivitykset, jotka tuovat peleihin tuhdin annoksen uutta sisältöä.Īces High 2:n versio 2.11 toi muassaan muun muassa kolme varianttia amerikkalaisesta B-25-pommikoneesta. Sekä online-lentosimulaattori Aces High 2 että online-sotasimulaatio World War II Online ovat päivittyneet. * Fixed functions from beta 0.Nettisotasimulaattoririntamaltakin vaihteeksi uutisia. * Update of the cars(53) and races(40) lists + Seeking offsets shit: race, current car, money, apo After some digging, the original source code was restored and updates have been in progress with help of Toshiba-3. The program has been lost for years and Shutting_Down found it back in 2013 as still being used. The software is aimed at editing game slots stored in Carmageddon II's SAVEDGAMES.ARS file to hack cars owned, car, race, credits, change player name and change APO and APO slots. The software was made available through Kali France network. Carmeditor 2 (Carmageddon Editor 2) was created in late 1998 and updated in early 1999 by Shutting_Down.
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